{"kind":"skill","slug":"acrobatics","name":"Acrobatics","subtitle":"Skill","data":{"index":"acrobatics","name":"Acrobatics","desc":["Your Dexterity (Acrobatics) check covers your attempt to stay on your feet in a tricky situation, such as when you're trying to run across a sheet of ice, balance on a tightrope, or stay upright on a rocking ship's deck. The GM might also call for a Dexterity (Acrobatics) check to see if you can perform acrobatic stunts, including dives, rolls, somersaults, and flips."],"ability_score":{"index":"dex","name":"DEX","url":"/api/2014/ability-scores/dex"},"url":"/api/2014/skills/acrobatics"}}