Monster
Acolyte
Medium humanoid (any race) · any alignment · CR 0.25
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- any alignment
- AC
- type: dex, value: 10
- HP
- 9 (2d8)
- Speed
- walk: 30 ft.
- Challenge
- CR 0.25 (50 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 | 10 | 10 | 10 | 14 | 11 |
Proficiencies: Skill: Medicine, Skill: Religion
Senses: passive_perception: 12
Languages: any one language (usually Common)
Special abilities
Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: - Cantrips (at will): light, sacred flame, thaumaturgy - 1st level (3 slots): bless, cure wounds, sanctuary
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.