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Monster

Azer

Medium elemental · lawful neutral · CR 2

Size
Medium
Type
elemental
Alignment
lawful neutral
AC
type: natural, value: 15, type: armor, value: 17, armor: Shield
HP
39 (6d8)
Speed
walk: 30 ft.
Challenge
CR 2 (450 XP)
STRDEXCONINTWISCHA
171215121310

Proficiencies: Saving Throw: CON

Damage immunities: fire, poison

Condition immunities: Poisoned

Senses: passive_perception: 11

Languages: Ignan

Special abilities

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.