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Monster

Berserker

Medium humanoid (any race) · any chaotic alignment · CR 2

Size
Medium
Type
humanoid (any race)
Alignment
any chaotic alignment
AC
type: armor, value: 13, armor: Hide Armor
HP
67 (9d8)
Speed
walk: 30 ft.
Challenge
CR 2 (450 XP)
STRDEXCONINTWISCHA
1612179119

Senses: passive_perception: 10

Languages: any one language (usually Common)

Special abilities

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.