Monster
Bugbear
Medium humanoid (goblinoid) · chaotic evil · CR 1
- Size
- Medium
- Type
- humanoid (goblinoid)
- Alignment
- chaotic evil
- AC
- type: armor, value: 16, armor: Shield, Hide Armor
- HP
- 27 (5d8)
- Speed
- walk: 30 ft.
- Challenge
- CR 1 (200 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 | 14 | 13 | 8 | 11 | 9 |
Proficiencies: Skill: Stealth, Skill: Survival
Senses: darkvision: 60 ft., passive_perception: 10
Languages: Common, Goblin
Special abilities
Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.