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Monster

Cloud Giant

Huge giant · neutral good (50%) or neutral evil (50%) · CR 9

Size
Huge
Type
giant
Alignment
neutral good (50%) or neutral evil (50%)
AC
type: natural, value: 14
HP
200 (16d12)
Speed
walk: 40 ft.
Challenge
CR 9 (5000 XP)
STRDEXCONINTWISCHA
271022121616

Proficiencies: Saving Throw: CON, Saving Throw: WIS, Saving Throw: CHA, Skill: Insight, Skill: Perception

Senses: passive_perception: 17

Languages: Common, Giant

Special abilities

Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.

Innate Spellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components: At will: detect magic, fog cloud, light 3/day each: feather fall, fly, misty step, telekinesis 1/day each: control weather, gaseous form

Actions

Multiattack. The giant makes two morningstar attacks.

Morningstar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.