D&D SRD Search

← Home · Browse all Monster

Monster

Dragon Turtle

Gargantuan dragon · neutral · CR 17

Size
Gargantuan
Type
dragon
Alignment
neutral
AC
type: natural, value: 20
HP
341 (22d20)
Speed
walk: 20 ft., swim: 40 ft.
Challenge
CR 17 (18000 XP)
STRDEXCONINTWISCHA
251020101212

Proficiencies: Saving Throw: DEX, Saving Throw: CON, Saving Throw: WIS

Damage resistances: fire

Senses: darkvision: 120 ft., passive_perception: 11

Languages: Aquan, Draconic

Special abilities

Amphibious. The dragon turtle can breathe air and water.

Actions

Multiattack. The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.

Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.

Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.

Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.

Steam Breath. The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.