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Monster

Druid

Medium humanoid (any race) · any alignment · CR 2

Size
Medium
Type
humanoid (any race)
Alignment
any alignment
AC
type: dex, value: 11, type: spell, value: 16, spell: Barkskin
HP
27 (5d8)
Speed
walk: 30 ft.
Challenge
CR 2 (450 XP)
STRDEXCONINTWISCHA
101213121511

Proficiencies: Skill: Medicine, Skill: Nature, Skill: Perception

Senses: passive_perception: 14

Languages: Druidic plus any two languages

Special abilities

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: - Cantrips (at will): druidcraft, produce flame, shillelagh - 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave - 2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.