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Monster

Dust Mephit

Small elemental · neutral evil · CR 0.5

Size
Small
Type
elemental
Alignment
neutral evil
AC
type: dex, value: 12
HP
17 (5d6)
Speed
walk: 30 ft., fly: 30 ft.
Challenge
CR 0.5 (100 XP)
STRDEXCONINTWISCHA
5141091110

Proficiencies: Skill: Perception, Skill: Stealth

Damage vulnerabilities: fire

Damage immunities: poison

Condition immunities: Poisoned

Senses: darkvision: 60 ft., passive_perception: 12

Languages: Auran, Terran

Special abilities

Death Burst. When the mephit dies, it explodes in a burst of dust. Each creature within 5 ft. of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.

Innate Spellcasting. The mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.

Blinding Breath. The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.