Monster
Earth Elemental
Large elemental · neutral · CR 5
- Size
- Large
- Type
- elemental
- Alignment
- neutral
- AC
- type: natural, value: 17
- HP
- 126 (12d10)
- Speed
- walk: 30 ft., burrow: 30 ft.
- Challenge
- CR 5 (1800 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 | 8 | 20 | 5 | 10 | 5 |
Damage vulnerabilities: thunder
Damage resistances: bludgeoning, piercing, and slashing from nonmagical weapons
Damage immunities: poison
Condition immunities: Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Senses: darkvision: 60 ft., tremorsense: 60 ft., passive_perception: 10
Languages: Terran
Special abilities
Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster. The elemental deals double damage to objects and structures.
Actions
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.