Monster
Elk
Large beast · unaligned · CR 0.25
- Size
- Large
- Type
- beast
- Alignment
- unaligned
- AC
- type: dex, value: 10
- HP
- 13 (2d10)
- Speed
- walk: 50 ft.
- Challenge
- CR 0.25 (50 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 10 | 12 | 2 | 10 | 6 |
Senses: passive_perception: 10
Special abilities
Charge. If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.