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Monster

Giant Rat (Diseased)

Small beast · unaligned · CR 0.125

Size
Small
Type
beast
Alignment
unaligned
AC
type: dex, value: 12
HP
7 (2d6)
Speed
walk: 30 ft.
Challenge
CR 0.125 (25 XP)
STRDEXCONINTWISCHA
715112104

Senses: darkvision: 60 ft., passive_perception: 10

Special abilities

Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.