Monster
Giant Scorpion
Large beast · unaligned · CR 3
- Size
- Large
- Type
- beast
- Alignment
- unaligned
- AC
- type: natural, value: 15
- HP
- 52 (7d10)
- Speed
- walk: 40 ft.
- Challenge
- CR 3 (700 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 | 13 | 15 | 1 | 9 | 3 |
Senses: blindsight: 60 ft., passive_perception: 9
Actions
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.