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Monster

Goat

Medium beast · unaligned · CR 0

Size
Medium
Type
beast
Alignment
unaligned
AC
type: dex, value: 10
HP
4 (1d8)
Speed
walk: 40 ft.
Challenge
CR 0 (10 XP)
STRDEXCONINTWISCHA
1210112105

Senses: passive_perception: 10

Special abilities

Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.