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Monster

Goblin

Small humanoid (goblinoid) · neutral evil · CR 0.25

Size
Small
Type
humanoid (goblinoid)
Alignment
neutral evil
AC
type: armor, value: 15, armor: Leather Armor, Shield
HP
7 (2d6)
Speed
walk: 30 ft.
Challenge
CR 0.25 (50 XP)
STRDEXCONINTWISCHA
814101088

Proficiencies: Skill: Stealth

Senses: darkvision: 60 ft., passive_perception: 9

Languages: Common, Goblin

Special abilities

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.