Monster
Gold Dragon Wyrmling
Medium dragon · lawful good · CR 3
- Size
- Medium
- Type
- dragon
- Alignment
- lawful good
- AC
- type: natural, value: 17
- HP
- 60 (8d8)
- Speed
- walk: 30 ft., fly: 60 ft., swim: 30 ft.
- Challenge
- CR 3 (700 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 | 14 | 17 | 14 | 11 | 16 |
Proficiencies: Saving Throw: DEX, Saving Throw: CON, Saving Throw: WIS, Saving Throw: CHA, Skill: Perception, Skill: Stealth
Damage immunities: fire
Senses: blindsight: 10 ft., darkvision: 60 ft., passive_perception: 14
Languages: Draconic
Special abilities
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons. The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.