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Monster

Grimlock

Medium humanoid (grimlock) · neutral evil · CR 0.25

Size
Medium
Type
humanoid (grimlock)
Alignment
neutral evil
AC
type: dex, value: 11
HP
11 (2d8)
Speed
walk: 30 ft.
Challenge
CR 0.25 (50 XP)
STRDEXCONINTWISCHA
161212986

Proficiencies: Skill: Athletics, Skill: Perception, Skill: Stealth

Condition immunities: Blinded

Senses: blindsight: 30 ft. or 10 ft. while deafened (blind beyond this radius), passive_perception: 13

Languages: Undercommon

Special abilities

Blind Senses. The grimlock can't use its blindsight while deafened and unable to smell.

Keen Hearing and Smell. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Stone Camouflage. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Spiked Bone Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.