Monster
Hill Giant
Huge giant · chaotic evil · CR 5
- Size
- Huge
- Type
- giant
- Alignment
- chaotic evil
- AC
- type: natural, value: 13
- HP
- 105 (10d12)
- Speed
- walk: 40 ft.
- Challenge
- CR 5 (1800 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 | 8 | 19 | 5 | 9 | 6 |
Proficiencies: Skill: Perception
Senses: passive_perception: 12
Languages: Giant
Actions
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.