Monster
Lion
Large beast · unaligned · CR 1
- Size
- Large
- Type
- beast
- Alignment
- unaligned
- AC
- type: dex, value: 12
- HP
- 26 (4d10)
- Speed
- walk: 50 ft.
- Challenge
- CR 1 (200 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 | 15 | 13 | 3 | 12 | 8 |
Proficiencies: Skill: Perception, Skill: Stealth
Senses: passive_perception: 13
Special abilities
Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Pounce. If the lion moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Running Leap. With a 10-foot running start, the lion can long jump up to 25 ft..
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.