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Monster

Magma Mephit

Small elemental · neutral evil · CR 0.5

Size
Small
Type
elemental
Alignment
neutral evil
AC
type: dex, value: 11
HP
22 (5d6)
Speed
walk: 30 ft., fly: 30 ft.
Challenge
CR 0.5 (100 XP)
STRDEXCONINTWISCHA
8121271010

Proficiencies: Skill: Stealth

Damage vulnerabilities: cold

Damage immunities: fire, poison

Condition immunities: Poisoned

Senses: darkvision: 60 ft., passive_perception: 10

Languages: Ignan, Terran

Special abilities

Death Burst. When the mephit dies, it explodes in a burst of lava. Each creature within 5 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

False Appearance. While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma.

Innate Spellcasting. The mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.

Fire Breath. The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.