Monster
Merfolk
Medium humanoid (merfolk) · neutral · CR 0.125
- Size
- Medium
- Type
- humanoid (merfolk)
- Alignment
- neutral
- AC
- type: dex, value: 11
- HP
- 11 (2d8)
- Speed
- walk: 10 ft., swim: 40 ft.
- Challenge
- CR 0.125 (25 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 | 13 | 12 | 11 | 11 | 12 |
Proficiencies: Skill: Perception
Senses: passive_perception: 12
Languages: Aquan, Common
Special abilities
Amphibious. The merfolk can breathe air and water.
Actions
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.