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Monster

Nightmare

Large fiend · neutral evil · CR 3

Size
Large
Type
fiend
Alignment
neutral evil
AC
type: natural, value: 13
HP
68 (8d10)
Speed
walk: 60 ft., fly: 90 ft.
Challenge
CR 3 (700 XP)
STRDEXCONINTWISCHA
181516101315

Damage immunities: fire

Senses: passive_perception: 11

Languages: understands Abyssal, Common, and Infernal but can't speak

Special abilities

Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.

Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.