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Monster

Orc

Medium humanoid (orc) · chaotic evil · CR 0.5

Size
Medium
Type
humanoid (orc)
Alignment
chaotic evil
AC
type: armor, value: 13, armor: Hide Armor
HP
15 (2d8)
Speed
walk: 30 ft.
Challenge
CR 0.5 (100 XP)
STRDEXCONINTWISCHA
16121671110

Proficiencies: Skill: Intimidation

Senses: darkvision: 60 ft., passive_perception: 10

Languages: Common, Orc

Special abilities

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.