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Monster

Satyr

Medium fey · chaotic neutral · CR 0.5

Size
Medium
Type
fey
Alignment
chaotic neutral
AC
type: armor, value: 14, armor: Leather Armor
HP
31 (7d8)
Speed
walk: 40 ft.
Challenge
CR 0.5 (100 XP)
STRDEXCONINTWISCHA
121611121014

Proficiencies: Skill: Perception, Skill: Performance, Skill: Stealth

Senses: passive_perception: 12

Languages: Common, Elvish, Sylvan

Special abilities

Magic Resistance. The satyr has advantage on saving throws against spells and other magical effects.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.