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monster

Scout

Medium humanoid (any race) · any alignment · CR 0.5

Size
Medium
Type
humanoid (any race)
Alignment
any alignment
AC
type: armor, value: 13, armor: Leather Armor
HP
16 (3d8)
Speed
walk: 30 ft.
Challenge
CR 0.5 (100 XP)
STRDEXCONINTWISCHA
111412111311

Proficiencies: Skill: Nature, Skill: Perception, Skill: Stealth, Skill: Survival

Senses: passive_perception: 15

Languages: any one language (usually Common)

Special abilities

Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.