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Monster

Steam Mephit

Small elemental · neutral evil · CR 0.25

Size
Small
Type
elemental
Alignment
neutral evil
AC
type: dex, value: 10
HP
21 (6d6)
Speed
walk: 30 ft., fly: 30 ft.
Challenge
CR 0.25 (50 XP)
STRDEXCONINTWISCHA
51110111012

Damage immunities: fire, poison

Condition immunities: Poisoned

Senses: darkvision: 60 ft., passive_perception: 10

Languages: Aquan, Ignan

Special abilities

Death Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 ft. of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage.

Innate Spellcasting. The mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Steam Breath. The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.