Monster
Worg
Large monstrosity · neutral evil · CR 0.5
- Size
- Large
- Type
- monstrosity
- Alignment
- neutral evil
- AC
- type: natural, value: 13
- HP
- 26 (4d10)
- Speed
- walk: 50 ft.
- Challenge
- CR 0.5 (100 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 13 | 13 | 7 | 11 | 8 |
Proficiencies: Skill: Perception
Senses: darkvision: 60 ft., passive_perception: 14
Languages: Goblin, Worg
Special abilities
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.