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Monster

Young Brass Dragon

Large dragon · chaotic good · CR 6

Size
Large
Type
dragon
Alignment
chaotic good
AC
type: natural, value: 17
HP
110 (13d10)
Speed
walk: 40 ft., burrow: 20 ft., fly: 80 ft.
Challenge
CR 6 (2300 XP)
STRDEXCONINTWISCHA
191017121115

Proficiencies: Saving Throw: DEX, Saving Throw: CON, Saving Throw: WIS, Saving Throw: CHA, Skill: Perception, Skill: Persuasion, Skill: Stealth

Damage immunities: fire

Senses: blindsight: 30 ft., darkvision: 120 ft., passive_perception: 16

Languages: Common, Draconic

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons. The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.