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Monster

Young Gold Dragon

Large dragon · lawful good · CR 10

Size
Large
Type
dragon
Alignment
lawful good
AC
type: natural, value: 18
HP
178 (17d10)
Speed
walk: 40 ft., fly: 80 ft., swim: 40 ft.
Challenge
CR 10 (5900 XP)
STRDEXCONINTWISCHA
231421161320

Proficiencies: Saving Throw: DEX, Saving Throw: CON, Saving Throw: WIS, Saving Throw: CHA, Skill: Insight, Skill: Perception, Skill: Persuasion, Skill: Stealth

Damage immunities: fire

Senses: blindsight: 30 ft., darkvision: 120 ft., passive_perception: 19

Languages: Common, Draconic

Special abilities

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Breath Weapons. The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.