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Spell

Cloudkill

5th-level Conjuration

Level
5
School
Conjuration
Damage
5d8 poison damage
Save
Constitution saving throw (half damage on save)
Area
20-foot-radius sphere
Casting time
1 action
Range
120 feet
Components
V, S
Duration
Up to 10 minutes · Concentration
Classes
Sorcerer, Wizard

Damage at higher spell slots

Slot levelDamage
55d8 poison
66d8 poison
77d8 poison
88d8 poison
99d8 poison

You create a 20-foot-radius sphere of poisonous, yellow-green fog centered on a point you choose within range. The fog spreads around corners. It lasts for the duration or until strong wind disperses the fog, ending the spell. Its area is heavily obscured.

When a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must make a constitution saving throw. The creature takes 5d8 poison damage on a failed save, or half as much damage on a successful one. Creatures are affected even if they hold their breath or don't need to breathe.

The fog moves 10 feet away from you at the start of each of your turns, rolling along the surface of the ground. The vapors, being heavier than air, sink to the lowest level of the land, even pouring down openings.

At higher levels

When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.